AI Insights · Timothy · June 2024
Top 5 Anime Games Performance in Kuwait for Q2 2024
Discover the performance trends of the top 5 anime games on a unified platform in Kuwait during Q2 2024, including weekly downloads, revenue, and active user metrics.
The second quarter of 2024 saw notable performance trends for the top 5 anime games in Kuwait on a unified platform. Here’s a breakdown of how each game fared in terms of weekly downloads, revenue, and active users.
Solo Leveling:Arise by Netmarble Corporation, launched in early May, exhibited a robust start. Weekly revenue peaked at approximately $16.8K in late May, followed by a gradual decline to around $6.5K by the end of June. Downloads started strong with over 5.1K in the first week of May but dropped consistently to 277 by the last week of June. Active users showed a steady increase from 4.9K in early May to 6.6K by the end of June.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. saw a significant surge in weekly revenue, peaking at $8.3K in late May before stabilizing around $3.5K by the end of June. Downloads fluctuated, with a high of 492 in early May and a low of 188 in the final week of June. Active users remained relatively stable, with a slight dip from 5.1K in early May to around 4.1K by the end of June.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., experienced a steady rise in weekly revenue, peaking at $3.3K in late May and then declining to $1.2K by the end of June. Downloads showed growth, reaching a high of 418 in mid-June. Active users increased from 1.4K in early April to nearly 1.8K by the end of June.
DRAGON BALL Z DOKKAN BATTLE saw fluctuations in weekly revenue, peaking at $3.2K in early April and stabilizing around $935 by the end of June. Downloads were relatively low, with a high of 293 in early April. Active users saw a slight increase from 1K in late April to 948 by mid-June.
ONE PIECE TREASURE CRUISE from Bandai Namco Entertainment Inc. had a stable performance in weekly revenue, peaking at $2.6K in early April and maintaining around $667 by the end of June. Downloads saw a modest increase, peaking at 120 in early April. Active users remained consistent, hovering around 200-300 throughout the quarter.
These insights into the top-performing anime games in Kuwait for Q2 2024 demonstrate varying trends in user engagement and revenue. For more detailed analytics, visit Sensor Tower.